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Cubes

2017

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My role: Projection Mapping, Animation

Tools Used: After Effects, Resolume Arena, 3ds Max

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About the project:

The purpose of this project was to augment reality in a public space. Using a wall of cubes, I created a digital 3D model of the physical space. Animating the virtual objects and then projecting it back onto the wall created the illusion of static objects in motion and brought the cubes to life.

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© 2022 Adam Peregovits

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