Cubes

2017

My role: Projection Mapping, Animation

Using After Effects, Resolume Arena, 3ds Max

About the project:

The purpose of this project was to augment reality in a public space. Using a wall of cubes, I created a digital 3D model of the physical space. Animating the virtual objects and then projecting it back onto the wall created the illusion of static objects in motion and brought the cubes to life.

© 2020 Adam Peregovits