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Self Suspense Ion

2019

My role: Design and development
 

Tools used: Unity, Resolume Arena, Arduino, HTC Vive Tracker, Kinect V2,

About the project:

Self Suspense Ion is a participatory multimedia art installation where we invite the audience to ride a physical swing in an immersive projected space. 

This kinesthetic experience transports you to an abstract world using virtual reality technology, to explore the idea of embodied cognition. We invite the audience to reflect on the thoughts, feelings and perception of reality that the piece evokes as they transition from the real to the virtual state.

Through this project, we explored the idea of bringing humans closer to technology by creating a meditative space that blurs the lines between virtual a physical.


Created in collaboration with Kavya Satyakumar


Exhibited at: 

Laval Virtual 2020

Alliance Française de Vancouver 2020


Recto VRso  as part of VIFF Immersed 2019

Didactic:

Technology has enabled us to capture and share a carefully curated portrait of our experiences of reality.  Through this installation, we asked you to temporarily detach from the tendrils of that projected reality and wholly immerse yourself in your present. Stepping through your shadow represents leaving your ‘projected reality’ behind as you enter.  "Self Suspense Ion" aims to suspend your perception of reality and swing through space in time.

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